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Wednesday, March 26, 2014

Dread Red Head

Might need to tweak that hairline.

Feathers could do with some better color as well.
Working on a new hair piece for Lina in Dota 2. It's a fun chance to experiment with painting in texture lighting independent of engine lighting. The renders are using Zbrush's Flat Color material and thus have no shading or spec other then whats been painted on with Polypaint. The color needs some tweaking though.

A render using the Skinshade4 material with all Polypaint data turned off.

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