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Polypainted sculpts placed on Valve's default Crystal Maiden model. |
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And now in Mirana flavor!
Oddly enough this is actually a slight increase in the amount of clothing she wears! |
Figured I should update with how these two meshes look now. Both have already moved on too low poly work and had some slight color tweaks. Mirana is now on a second bake pass due to some asymmetrical weirdness likely left over from an early version in the sculpt. Remember to always check your symmetry!
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